MKLocalSearch
Look, we get it: people are upset about Apple Maps.
What should have been a crowning feature for iOS 6 became the subject of an official apology due to its embarrassing inaccuracies and the removal of public transportation information.
In all of the hubbub of torch burning and pitchfork raising, you may have completely missed a slew of additions to MapKit in iOS 6.1. Namely: MKLocal
.
MKLocal
allows developers to find nearby points of interest within a geographic region.
But before you go and rush into using MKLocal
, you’ll have to know a few things about its friends. You see, MKLocal
has its functionality divided across MKLocal
and MKLocal
:
let request = MKLocal Search Request()
request.natural Language Query = "Restaurants"
request.region = map View.region
let search = MKLocal Search(request: request)
search.start With Completion Handler { (response, error) in
guard let response = response else {
print("Search error: \(error)")
return
}
for item in response.map Items {
…
}
}
MKLocal Search Request *request = [[MKLocal Search Request alloc] init];
request.natural Language Query = @"Restaurants";
request.region = map View.region;
MKLocal Search *search = [[MKLocal Search alloc] init With Request:request];
[search start With Completion Handler:^(MKLocal Search Response *response, NSError *error) {
NSLog(@"Map Items: %@", response.map Items);
}];
MKLocal
takes a natural
, such as “Taxidermists”, and an optional bounding geographic region
to constrain results. In practice, the region
is usually passed from an MKMap
.
MKLocal
is returned in the eponymous block handler of MKLocal
, and returns an array of MKMap
objects. Each MKMap
contains information like name
, phone
, url
and address information via the placemark
property.
If you keep a reference to your MKLocal
object, you can optionally -cancel
the request, such as on -view
or the like.
Where’s The Beef?
MKLocal
is a relatively straight-forward API (albeit perhaps worse off for eschewing a simpler single-class interface)… so what’s the big deal?
API limits. Or rather, the lack of them. Let me explain:
Perhaps the most counter-intuitive things about MapKit in iOS 6 is that it’s still widely used. Nevermind the “Apple Maps-gate” melodrama, MapKit, even with the introduction of impressive iOS mapping SDKs from Google and MapBox, developers are still using MapKit.
Part of this may be aesthetics, but a lot has to do with a certain level of home-field advantage, too. Because of MapKit’s close ties to UIKit, it can be customized more easily and more extensively by third-party developers.
This brings us back to API call limits. When developing with another mapping SDK or geospatial webservice, licensing terms are almost necessarily going to be more limited than what Apple makes available for free. Free is a tough price to beat, and it’s all-the-more compelling because there is no worry of going over API limits for tile loading or API calls.
Where Do We Go From Here?
With the introduction of MKLocal
, one can be hopeful of more first-party webservices being exposed in a similar fashion. Expanded geospatial search? Or perhaps first-party APIs to iTunes media streaming?
One can dare to dream, after all…
MKLocal
provides a simple way to find local points of interest. Because of its no-hassle webservice integration and tight integration with MapKit, any location-based app would do well to take advantage of it.